The Three Temptations Of Meta

December 16th, 2010

Today I was going to post a new WordPress plugin. I had the screenshots prepared, the .zip archive uploaded, and a halfway decent headline already in mind. The customary anxiousness of being faced with a blank text field was also setting in, and with it the usual doubts – “Is it worth it? Does anyone […]

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Game: Sling Prototype

November 15th, 2010

This is an experimental, physics-based game prototype that I wrote in two weeks. It didn’t come out quite the way I hoped it would, but it might still give you a couple minutes of fun. About The Game Objective Collect as many points as you can by destroying enemies. Detailed description You control a small […]

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Yet Another Breakout Clone

October 4th, 2010

I’m not a game developer, but, as most programmers do, I’ve always had some interest in the field. The first game that I wrote back in gymnasium was a two-player version of Snake. Written from scratch in Turbo Pascal 7, it featured such innovative design decisions as a completely text- and number-less HUD (I couldn’t […]

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Don’t Worry About Free Will

July 6th, 2010

A recent pop-sci piece Think You’re Operating on Free Will? Think Again caught my eye. The article is well-written, but it focuses mostly on examples of priming and doesn’t even come close to debunking free will. However, it inspired me to write up my own thoughts on the topic. Here they are. Whether we have […]

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Assorted Links for 27/03/2010

March 27th, 2010

Here are a number of links that I’ve recently (and not-so-recently) discovered and think might be of interest. Topics range from blogging to programming and the Singularity. 22 Linkbait  Headlines Almost Every Blogger Can Use Making the WordPress .htaccess more efficient Making Money With Open-Source (a StackOverflow thread) Harmony – Procedural Drawing Tool (can turn […]

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