How To Make a “Falling Sand” Style Water Simulation

September 29th, 2009

Have you ever wondered how all those “falling sand” games work under the hood? If so, read on. Today I will discuss one of the possible ways how you could implement the “falling” part of the game – sand particles falling under the effects of gravity, water (or other liquids) flowing down a hillside, and […]

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Simple Fluid Simulation With Cellular Automata

September 1st, 2009

Last week I couldn’t use my regular dev. machine (broken graphics card), so all my WordPress-related plans were on hold. To pass the time, I built a simple water simulation in Processing. Today I’m going to show you this little application and explain how it works. Online demo and source code are included. Big Words, […]

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Changelog Generator For WordPress Plugins

August 20th, 2009

A few months ago, WordPress.org introduced a new feature available to plugins hosted in the Plugin Directory – changelogs. Having an easily accessible changelog is certainly a usability plus, but I felt it created unnecessary work for plugin developers. Personally, I usually provide meaningful log messages (example) when uploading a new version of a plugin […]

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WordPress Ideas RSS Feed

August 13th, 2009

WordPress.org has an Ideas section where users can post their suggestions for new WordPress features and comment on ideas posted by other users. If you’re a plugin developer or just someone who blogs about WP, this page is a good place to look for new… well, ideas. It doesn’t have an RSS feed though, so […]

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AutoPagerize For Opera

July 23rd, 2009

AutoPagerize for Opera is a userscript that will automatically load the next page of a website inline when you reach the end of a page. This makes browsing paged search results or multi-page articles much more seamless as you don’t need to click “Next” all the time. The full version of the script supports hundreds […]

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