November 2nd, 2006
Have you noticed it says “(and some magic)” in the subtitle up above? Well, here’s some of that weirdness.
A while ago I reasoned it would be interesting to make some artefacts (“amulets” or “talismans”, if you will) out of old computer processors. It’s a fairly widespread belief that crystals […] Continue Reading…
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Posted by Jānis Elsts
October 26th, 2006
This is a proof-of-concept Invaders-style game where the invaders are controlled by neural networks and each new wave is evolved by genetic algorithms. This is made possible by DelphiNEAT library. I’m also using the GR32 library for semi-fast 2D graphics and PNGDelphi for PNG loading.
Update : Unfortunately, the Delphi […] Continue Reading…
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Posted by Jānis Elsts
October 19th, 2006
Handles can represent files, ports, mutexes and other objects. By using the undocumented Native API function NTQuerySystemInformation() you can list all open handles from all processes. Here’s a small program that does that.
This is basically a ported version of “HandleList” application by someone known as Napalm on sysinternals.com forums. […] Continue Reading…
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Posted by Jānis Elsts